Development of Hi-Fi Rush Turns Out Long Before the Microsoft Acquisition


The release of Hi-Fi Rush can be considered unexpected. Not only was this game developed by Tango Gameworks, the studio behind The Evil Within which is a horror game, but this game was released suddenly without any marketing at all.
Photo byBethesda

The game was immediately released on the same day that the Xbox and Bethesda Developer Direct conferences took place. And also that rhythm action game was released to the Xbox Game Pass service from day one.

On the Xbox Plays livestream, John Johanas and Twitch gamer, TheMavShow, discussed the development and concept of this game. John explained that he was hesitant to propose a game concept because the studio is better known for horror game franchises.

But in the end he still put forward the idea in 2017, right after the release of The Evil Within 2. He called this game "one of his dream games". Game development took place long before the acquisition of Microsoft and even the release of Game Pass.

Johanas also explained how his newest game is friendly for all gamers to play. Rhythm games are known for wanting the player's place to press the buttons, and while this game hopes for that too, the game can be finished easily by anyone without you having to be good with timing.

Hi-Fi Rush released last week for PC and Xbox Series X/S. Tango Gameworks' latest game was released and available on Xbox Games Pass which is a subscription service owned by Microsoft with hundreds of game catalogs to access.

Until now, the studio's latest game by Shinji Mikami has received a very good reception from critics and gamers alike, and is even called commercially following sales of Square Enix's latest release, Forspoken.

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